Resource tip: Foundation ActionScript 3.0 Animation: Making Things Move!

by By: Jens in python | resource tip

I was recently browsing in a local bookstore and, not sure why i looked at flash books in the first place, i stumpled upon "Foundation ActionScript 3.0 Animation: Making Things Move!"(Amazon: COM, DE ). The book is about coding ...

Review: Picoplog - A php Photoblog

by By: Jens in imago | resource tip | review

Lately i got the idea of running a photoblog and was searching for an easy and simple solution with no complicated setup and a strong focus on the photo itself. And even to my own surprise i did find a ...

Resource Tip: Textual, a web design framework focusing on text

by By: Jens in gui | resource tip

If your a bit like me, your really appreciate open source web design and know probably some of the good template sites out there too. Yesterday i was browsing some of them, The Open Design Community, FreeCSSTemplates.org to name ...

Developer Resource Linklist opened

by By: Jens in resource tip

I created a CodeBoje Developer Resource group over at ma.gnolia.com. Its focused on developing and some 2d/3d related stuff due to our game dev tries.

Due to some german laws i keep that list moderated for my ...

Game Development Resources - Part 3: Content - 3D Models and Textures

by By: Jens in game development | resource tip

Now you got your terrain and can probably already walk on it, buts boring. There isn't anything your your wide world. You need the famous content, specially 3D models and textures. Stuff you see and can interact with. Thats ...

Game Development Resources - Part 2: Content - Creating Terrains

by By: Jens in game development | resource tip

One of the first content you will need is a terrain, a place where your characters can walk over. There are two possible mainstream ways for creating one in most game engine, via heightmap or mesh (just a normal model ...

Game Development Resources - Part 1: Choosing a Game or Render Engine

by By: Jens in game development | resource tip

Lately Kerim and i got interested in Game and 3D Graphics Development again and were thinking about resurecting our old afford from last year, MBWS. Guess you never heard of it and that's no wonder at all. We didn ...