I guess almost all people hate spam, but still it’s there. Either they spam your mailbox, forum, blog or whatever. It annoying. But for most communication ways there exist solutions to protect yourself from spam. I am going to talk about one kind of em, the blog comment spam, and the way we are using here to protect ourself from comment spam.
Update: I posted a more extended list of python game and rendering engines.
Ever since Azarai switched to Django and Markdown i spent too much time trying to make a blog entry look nice.
I don’t know why but it definetly is too much for me type in some syntax, save and then have to refresh a browserview.
So … as usual .. the lazy half of me just said: let some tool do that for you.
So i created “Markie”, my small WYSIWYG-Markdown editor.
So … as usual .. the lazy half of me just said: let some tool do that for you. So i created “Markie”, my small WYSIWYG-Markdown editor.
pySVG is a pure Python library to create SVG documents. I originally created it to have a generic graphics format supported in my (still unfinished) natural library.
Last Update: 27.01.2008. By kerim in python
Since I started on a proposal for a new customer it really has been one of the most annoying tasks to keep up with his documents. Every week there are around 200 MB to 1 GB of files and although the customer may think that his hirarchy of directories is fine, i think differently. So I have several hundred files of “potential” interest hidden in over 8 GB of nested directories by now. All i know is that they and either with .txt, .doc or *.pdf
Last Update: 16.01.2008. By kerim in python
Topic: Using python to determine (sub-)pixel errors in TFT monitors.
Last Update 2017: Successor of this project is Moopato Website Builder
Last Update: 04.01.2008. By kerim in python
Gyonen aka Matrix got a small update here.
A few days ago i posted some code to create screens with stars and galaxies. Today i introduce a new part usable for creating Lindenmayer Systems.
A long time ago i spend a lot of my resources programming fractals and “natural” phenomenons. Since my last adventure with pygame i was playing around with the idea of implementing some algorithms of old times in python anew and use pygame to test them. A small module that creates screens with stars on it is what i will speak about here.