How to protect your django blog from spam

Last Update: 02.03.2008. By azarai in django | python

I guess almost all people hate spam, but still it’s there. Either they spam your mailbox, forum, blog or whatever. It annoying. But for most communication ways there exist solutions to protect yourself from spam. I am going to talk about one kind of em, the blog comment spam, and the way we are using here to protect ourself from comment spam.


2D Game Engines for Python

Last Update: 01.02.2008. By azarai in game development | pygame | python

Update: I posted a more extended list of python game and rendering engines.


Markie - A Simple Markdown Editor

Last Update: 31.01.2008. By Kerim in python | tools

Ever since Azarai switched to Django and Markdown i spent too much time trying to make a blog entry look nice. I don’t know why but it definetly is too much for me type in some syntax, save and then have to refresh a browserview.


Creating SVG with python

Last Update: 30.01.2008. By kerim in pysvg | python

pySVG is a pure Python library to create SVG documents. I originally created it to have a generic graphics format supported in my (still unfinished) natural library.


Consolidating files through recursive copy

Last Update: 27.01.2008. By kerim in python

Since I started on a proposal for a new customer it really has been one of the most annoying tasks to keep up with his documents. Every week there are around 200 MB to 1 GB of files and although the customer may think that his hirarchy of directories is fine, i think differently. So I have several hundred files of “potential” interest hidden in over 8 GB of nested directories by now. All i know is that they and either with .txt, .doc or *.pdf


MCTU - Testing (TFT)-Monitors for defect (sub)pixels

Last Update: 16.01.2008. By kerim in python

Topic: Using python to determine (sub-)pixel errors in TFT monitors.


Website Builder - The Beginning

Last Update: 10.01.2008. By azarai in python | tools

Last Update 2017: Successor of this project is Moopato Website Builder


Matrix aka Gyounen updated

Last Update: 04.01.2008. By kerim in python

Gyonen aka Matrix got a small update here.


Lindenmayer Systems using Python

Last Update: 21.12.2007. By Kerim in natural | python | Algorithms

A few days ago i posted some code to create screens with stars and galaxies. Today i introduce a new part usable for creating Lindenmayer Systems.


Starfields and Galaxies with Python

Last Update: 19.12.2007. By kerim in natural | pygame | python | tutorial | Algorithms

A long time ago i spend a lot of my resources programming fractals and “natural” phenomenons. Since my last adventure with pygame i was playing around with the idea of implementing some algorithms of old times in python anew and use pygame to test them. A small module that creates screens with stars on it is what i will speak about here.