Animating a Scene with pyglet - second version
01.12.2009 by azarai in pyglet | python
In Animating a Scene with pyglet - first version i said my wind effect did not look natural. Luckily Casey Duncan, the developer of [py-lepton] (http://code.google.com/p/py-lepton/ "link to py-lepton site"), dropped in and gave me the tip to use the drag
Animating a Scene with pyglet - first version
28.11.2009 by azarai in pyglet | python
Some time after i wrote (Rendering particles in realtime with py-lepton)[http://codeboje.de/Rendering-particles-in-realtime-with-py-lepton/ "Rendering particles in realtime with py-lepton"], i got the idea of creating an animated scene with "flowers fall
Effect Animation with Pyglet next round
17.10.2009 by azarai in game-development | pyglet | python
I did enhance my little effect animation demo and added a little utility that will make life much easier for converting LexusX particle animations to real transparent pngs too.
Controls:
w : switch background to white
b : switch background to black
Arrow
Rendering particles in realtime with py-lepton
24.09.2009 by azarai in game-development | pyglet | python
Last time i made a small demo using prerendered particle effects. Today i'll show another way of doing particle effects with python and pyglet. Instead of animating prerendered graphics i am going to use a particle system to create effects in realtime. Th
Effect Animation with Pyglet
20.09.2009 by azarai in game-development | pyglet | python
While browsing through deviantart i run across some nice prerendered particle effects. The effects are made for RPG Maker VX and cover mostly some kind of magic spells. Game use is allowed. So we got effect animations, pyglet and some spare time. Let the
