Animating a Scene with pyglet - second version

01.12.2009 by azarai in pyglet | python

In Animating a Scene with pyglet - first version i said my wind effect did not look natural. Luckily Casey Duncan, the developer of [py-lepton] (http://code.google.com/p/py-lepton/ "link to py-lepton site"), dropped in and gave me the tip to use the drag


Animating a Scene with pyglet - first version

28.11.2009 by azarai in pyglet | python

Some time after i wrote (Rendering particles in realtime with py-lepton)[http://codeboje.de/Rendering-particles-in-realtime-with-py-lepton/ "Rendering particles in realtime with py-lepton"], i got the idea of creating an animated scene with "flowers fall


Effect Animation with Pyglet next round

17.10.2009 by azarai in game-development | pyglet | python

I did enhance my little effect animation demo and added a little utility that will make life much easier for converting LexusX particle animations to real transparent pngs too.

Controls:

w : switch background to white
b : switch background to black
Arrow


Rendering particles in realtime with py-lepton

24.09.2009 by azarai in game-development | pyglet | python

Last time i made a small demo using prerendered particle effects. Today i'll show another way of doing particle effects with python and pyglet. Instead of animating prerendered graphics i am going to use a particle system to create effects in realtime. Th


Effect Animation with Pyglet

20.09.2009 by azarai in game-development | pyglet | python

While browsing through deviantart i run across some nice prerendered particle effects. The effects are made for RPG Maker VX and cover mostly some kind of magic spells. Game use is allowed. So we got effect animations, pyglet and some spare time. Let the