Last Update: 24.09.2009. By azarai in game development | pyglet | python
Last time i made a small demo using prerendered particle effects. Today i’ll show another way of doing particle effects with python and pyglet. Instead of animating prerendered graphics i am going to use a particle system to create effects in realtime. The one i am using is [py-lepton] (http://code.google.com/p/py-lepton/ “link to py-lepton site”):
Last Update: 23.09.2009. By kerim in python
A long, long time ago someone told me that multiple inheritence is a very bad, bad thing.
Last Update: 20.09.2009. By azarai in game development | pyglet | python
While browsing through deviantart i run across some nice prerendered particle effects. The effects are made for RPG Maker VX and cover mostly some kind of magic spells. Game use is allowed. So we got effect animations, pyglet and some spare time. Let the fun begin.
Last Update: 11.09.2009. By azarai in python
We are using Jira as an Issue and Bug tracker at work. Lately we had the need to access it from external systems. Luckily Jira itself does provide a remote API in form of XML-RPC and SOAP. And i did not have any language constraints, so i could use python ;-) After looking in the API docs i noticed they do also provide some python examle. Great, even they use SOAPPy. SOAPPy does not work in python >= 2.5 and seem to be dead anyways. Some googling later i found the new soap kid for python, suds. And its dead simple. Heres an example accessing the public jira with their tutorial users:
Last Update: 27.02.2009. By azarai in python | resource tip
I was recently browsing in a local bookstore and, not sure why i looked at flash books in the first place, i stumpled upon “Foundation ActionScript 3.0 Animation: Making Things Move!”(Amazon: COM
, DE
). The book is about coding animations and covers things like basic movement, collision detections, bouncing, forward and inverse kinematics, and more. Or said in their own words:
Last Update: 27.02.2009. By kerim in pysvg | python
“Creating svg with python was never easier” … would be nice to be able to use that slogan once on pySVG.
Last Update: 26.02.2009. By kerim in python
A while ago i came upon an article about secure deletion of files. An interesting topic as i remember myself wondering why it would be needed to overwrite a file up to 30 times in order to be sure it can’t be restored somehow.
Last Update: 22.06.2008. By azarai in Javascript | django | python | snipplet | tools
For my new pet project i’d like to have some nice fancy starlike rating stuff, but without stars :-) Luckily i found one over at ajaxrain called Rabid Ratings. It uses nice looking hearts and is a out of the box combo with ajax and a php backend. Yep there was my prob again, php. So i took a look at the php backend and decided to quickly port the main logic to my django app and make it available to the public.
Last Update: 12.03.2008. By azarai in game development | pygame | python
In an earlier post i wrote that i am going to code a simple CRPG with pygame. With an unknown destination, but it will probably be an very interesting way. Yeah i know one should spend a bit more on thinking about the whole game, gameplay and so on, but i’d like to tame some of the technical issues prior. Luckily Kerim joined and i don’t have to do it all by my own :-)
Last Update: 03.03.2008. By kerim in pygame | python
There are 10 different types of people in this world - those that can read binary and those that can`t !