How to protect your django blog from spam

02.03.2008 by azarai in django | python

I guess almost all people hate spam, but still it’s there. Either they spam your mailbox, forum, blog or whatever. It annoying. But for most communication ways there exist solutions to protect yourself from spam. I am going to talk about one kind of em, the blog comment spam, and the way we are using here to protect ourself from comment spam.


2D Game Engines for Python

01.02.2008 by azarai in game development | pygame | python

Update: I posted a more extended list of python game and rendering engines.


Markie - A Simple Markdown Editor

31.01.2008 by Kerim in python | tools

Ever since Azarai switched to Django and Markdown i spent too much time trying to make a blog entry look nice. I don’t know why but it definetly is too much for me type in some syntax, save and then have to refresh a browserview.

So … as usual .. the lazy half of me just said: let some tool do that for you. So i created “Markie”, my small WYSIWYG-Markdown editor.


Creating SVG with python

30.01.2008 by kerim in pysvg | python

pySVG is a pure Python library to create SVG documents. I originally created it to have a generic graphics format supported in my (still unfinished) natural library.


Consolidating files through recursive copy

27.01.2008 by kerim in python

Since I started on a proposal for a new customer it really has been one of the most annoying tasks to keep up with his documents. Every week there are around 200 MB to 1 GB of files and although the customer may think that his hirarchy of directories is fine, i think differently. So I have several hundred files of “potential” interest hidden in over 8 GB of nested directories by now. All i know is that they and either with .txt, .doc or *.pdf


MCTU - Testing (TFT)-Monitors for defect (sub)pixels

16.01.2008 by kerim in python

Topic: Using python to determine (sub-)pixel errors in TFT monitors.


Website Builder - The Beginning

10.01.2008 by azarai in python | tools

Last Update 2017: Successor of this project is Moopato Website Builder


Matrix aka Gyounen updated

04.01.2008 by kerim in python

Gyonen aka Matrix got a small update here.


Lindenmayer Systems using Python

21.12.2007 by Kerim in natural | python | Algorithms

A few days ago i posted some code to create screens with stars and galaxies. Today i introduce a new part usable for creating Lindenmayer Systems.


Starfields and Galaxies with Python

19.12.2007 by kerim in natural | pygame | python | tutorial | Algorithms

A long time ago i spend a lot of my resources programming fractals and “natural” phenomenons. Since my last adventure with pygame i was playing around with the idea of implementing some algorithms of old times in python anew and use pygame to test them. A small module that creates screens with stars on it is what i will speak about here.