2D Game Engines for Python

01.02.2008 by azarai in game development | pygame | python

Update: I posted a more extended list of python game and rendering engines.

Markie - A Simple Markdown Editor

31.01.2008 by Kerim in python | tools

Ever since Azarai switched to Django and Markdown i spent too much time trying to make a blog entry look nice. I don't know why but it definetly is too much for me type in some syntax, save and then have to refresh a browserview.

So ... as usual .. the lazy half of me just said: let some tool do that for you. So i created "Markie", my small WYSIWYG-Markdown editor.

Creating SVG with python

30.01.2008 by kerim in pysvg | python

pySVG is a pure Python library to create SVG documents. I originally created it to have a generic graphics format supported in my (still unfinished) natural library.

Consolidating files through recursive copy

27.01.2008 by kerim in python

Since I started on a proposal for a new customer it really has been one of the most annoying tasks to keep up with his documents. Every week there are around 200 MB to 1 GB of files and although the customer may think that his hirarchy of directories is fine, i think differently. So I have several hundred files of "potential" interest hidden in over 8 GB of nested directories by now. All i know is that they and either with .txt, .doc or *.pdf

MCTU - Testing (TFT)-Monitors for defect (sub)pixels

16.01.2008 by kerim in python

Topic: Using python to determine (sub-)pixel errors in TFT monitors.

Website Builder - The Beginning

10.01.2008 by azarai in python | tools

Last Update 2017: Successor of this project is Moopato Website Builder

Matrix aka Gyounen updated

04.01.2008 by kerim in python

Gyonen aka Matrix got a small update here.

Lindenmayer Systems using Python

21.12.2007 by Kerim in natural | python | Algorithms

A few days ago i posted some code to create screens with stars and galaxies. Today i introduce a new part usable for creating Lindenmayer Systems.

Starfields and Galaxies with Python

19.12.2007 by kerim in natural | pygame | python | tutorial | Algorithms

A long time ago i spend a lot of my resources programming fractals and "natural" phenomenons. Since my last adventure with pygame i was playing around with the idea of implementing some algorithms of old times in python anew and use pygame to test them. A small module that creates screens with stars on it is what i will speak about here.

ImageResize on the web using cherrypy

07.12.2007 by kerim in python

The idea:
A simple webbased application that will resize any image of yours immediately and give it back to you.