Rabid Ratings for Django

22.06.2008 by azarai in Javascript | django | python | snipplet | tools

For my new pet project i'd like to have some nice fancy starlike rating stuff, but without stars :-) Luckily i found one over at ajaxrain called Rabid Ratings. It uses nice looking hearts and is a out of the box combo with ajax and a php backend. Yep there was my prob again, php. So i took a look at the php backend and decided to quickly port the main logic to my django app and make it available to the public.

Review: Picoplog - A php Photoblog

18.05.2008 by azarai in imago | resource tip | review

Lately i got the idea of running a photoblog and was searching for an easy and simple solution with no complicated setup and a strong focus on the photo itself. And even to my own surprise i did find a great one, Picoplog.

A new CRPG is born - Milestone 1

12.03.2008 by azarai in game development | pygame | python

In an earlier post i wrote that i am going to code a simple CRPG with pygame. With an unknown destination, but it will probably be an very interesting way. Yeah i know one should spend a bit more on thinking about the whole game, gameplay and so on, but i'd like to tame some of the technical issues prior. Luckily Kerim joined and i don't have to do it all by my own :-)

Doing a binary watch with python and pygame

03.03.2008 by kerim in pygame | python

There are 10 different types of people in this world - those that can read binary and those that can`t !

How to protect your django blog from spam

02.03.2008 by azarai in django | python

I guess almost all people hate spam, but still it's there. Either they spam your mailbox, forum, blog or whatever. It annoying. But for most communication ways there exist solutions to protect yourself from spam. I am going to talk about one kind of em, the blog comment spam, and the way we are using here to protect ourself from comment spam.

2D Game Engines for Python

01.02.2008 by azarai in game development | pygame | python

Update: I posted a more extended list of python game and rendering engines.

Markie - A Simple Markdown Editor

31.01.2008 by Kerim in python | tools

Ever since Azarai switched to Django and Markdown i spent too much time trying to make a blog entry look nice. I don't know why but it definetly is too much for me type in some syntax, save and then have to refresh a browserview.

So ... as usual .. the lazy half of me just said: let some tool do that for you. So i created "Markie", my small WYSIWYG-Markdown editor.

Creating SVG with python

30.01.2008 by kerim in pysvg | python

pySVG is a pure Python library to create SVG documents. I originally created it to have a generic graphics format supported in my (still unfinished) natural library.

Consolidating files through recursive copy

27.01.2008 by kerim in python

Since I started on a proposal for a new customer it really has been one of the most annoying tasks to keep up with his documents. Every week there are around 200 MB to 1 GB of files and although the customer may think that his hirarchy of directories is fine, i think differently. So I have several hundred files of "potential" interest hidden in over 8 GB of nested directories by now. All i know is that they and either with .txt, .doc or *.pdf

MCTU - Testing (TFT)-Monitors for defect (sub)pixels

16.01.2008 by kerim in python

Topic: Using python to determine (sub-)pixel errors in TFT monitors.