In an earlier post i wrote that i am going to code a simple CRPG with pygame. With an unknown destination, but it will probably be an very interesting way. Yeah i know one should spend a bit more on thinking about the whole game, gameplay and so on, but i'd like to tame some of the technical issues prior. Luckily Kerim joined and i don't have to do it all by my own :-)
There are 10 different types of people in this world - those that can read binary and those that can`t !
I guess almost all people hate spam, but still it's there. Either they spam your mailbox, forum, blog or whatever. It annoying. But for most communication ways there exist solutions to protect yourself from spam. I am going to talk about one kind of em, the blog comment spam, and the way we are using here to protect ourself from comment spam.
Update: I posted a more extended list of python game and rendering engines.
Ever since Azarai switched to Django and Markdown i spent too much time trying to make a blog entry look nice.
I don't know why but it definetly is too much for me type in some syntax, save and then have to refresh a browserview.
So ... as usual .. the lazy half of me just said: let some tool do that for you.
So i created "Markie", my small WYSIWYG-Markdown editor.
So ... as usual .. the lazy half of me just said: let some tool do that for you. So i created "Markie", my small WYSIWYG-Markdown editor.
pySVG is a pure Python library to create SVG documents. I originally created it to have a generic graphics format supported in my (still unfinished) natural library.
27.01.2008 by kerim in python
Since I started on a proposal for a new customer it really has been one of the most annoying tasks to keep up with his documents. Every week there are around 200 MB to 1 GB of files and although the customer may think that his hirarchy of directories is fine, i think differently. So I have several hundred files of "potential" interest hidden in over 8 GB of nested directories by now. All i know is that they and either with .txt, .doc or *.pdf
16.01.2008 by kerim in python
Topic: Using python to determine (sub-)pixel errors in TFT monitors.
Strategic game programming is a fascinating subject, that I have been attracted to for several years now. I always wanted to implement my own chess program but that seemed to complicated for the beginning. Therefore I started with Reversi and a simple minimax alogrithm on my beloved Amiga. Then I turned to chess and learned about more sophisticated variations of the minimax.
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